08 February 2024
RetroArch Tutorial Part III - Usage 101 / Best Practices
06 February 2024
RetroArch 1.17 release & RetroArch Setup Tutorial - Part II
Update June 2024: Besides minor tweaks all over the document, I included a dedicated RetroArch Cloud Sync section for FinalBurn Neo, as this cannot be put into the official documentation.
This February 2024, RetroArch reached another milestone with the release of the stable version 1.17. The significance of this frontend for the emulation community cannot be overestimated - it's the foundation/inspiration for many other projects and of course the home of an ever growing list of cores that run under this frontend. But it's also a steady inspiration for new concepts and ideas - with some of these ideas remaining in an experimental mode, while others becoming very successful and influential.
This is a follow-up to this post about configuring RetroArch from scratch - Part I.
So let's start Part II of the RetroArch tutorial with a focus on Arcade games - but most of this applies to other cores as well. As you may expect, this post is work in progress and will grow over time. If you are interested in some special RetroArch topics, just leave a comment below.
Even with 1.17 being out, let me suggest to use nightly builds. |
1. Use nightly MacOS builds:
The nightly MacOS builds of RetroArch have now been stable for several years. I can recommend using them instead of the stable builds. For example, new version 1.2.7 of MoltenVK (the Vulkan layer for MacOS) just landed two days after the stable 1.17 - apparently, this plugin is essential for RetroArch in MacOS, so you would not want to miss this update. But I do not mean that you should update RetroArch every day, but if you do, download a nightly build to benefit from the latest updates.
If things turn out strange for you, you can easily downgrade by installing the stable version over the nightly build. As shown in Part I, updating the app is simple, and you will not loose any of your settings.