I’m pleased to announce that I can now provide a DarkPlaces build, fully codesigned and notarized, for download and use on Silicon aka ARM64 Macs. The build is packaged in a sleek DMG for easy installation. Thanks to notarization, Gatekeeper on ARM64 macOS systems poses no issues. An Intel Mac build may follow a bit later.
https://github.com/estefan3112/DarkPlaces-Apple-Silicon-Builds/releases/tag/1.0
This is a quick, freehand iPhone video showcasing DarkPlaces running on an M1 Mac Mini connected to a 48-inch TV at 4K resolution. While there are some initial FPS struggles, overall the performance is quite impressive.
Celebrating Quake and DarkPlaces
Quake was the most expensive game I ever bought, since I had to upgrade to a Pentium PC just to play it. I still celebrate the game for its unique feel, its dark and atmospheric mood, and the brilliant Nine Inch Nails soundtrack. While many Quake adaptations have been enjoyable, DarkPlaces stands out as the most brilliant implementation on modern hardware. You can read more about it here:
https://icculus.org/twilight/darkplaces/
https://github.com/DarkPlacesEngine/DarkPlaces
Self-compilation has always been possible, but a ready-to-play binary was missing. Thanks to the help of AI assistance, I was able to overcome the final hurdles and now provide this software package as a direct fork of the official Github server.
Requirements for running Quake in DarkPlaces